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2026-08-20 13:46:08 UTC

SwBratcher on Nostr: Mobile games today. Acknowledging that software is a commodity, and human ...

Mobile games today.
Acknowledging that software is a commodity, and human relationships and developer taste are the value now. (The other value is data, but set that aside for now, because we’re trumping that with privacy and personal autonomy for this conversation.) To download and play Chess, Risk, Roulette, BlackJack, Poker, and so many other simple games today they still demand internet connected for tracking and ads, their core mission is to sell things stuff, and they want your signup, often demanding it. Just not necessary any longer in the world of Nostr, lightning and easily built quality games by devs and creatives that are doing it for the love of it. I had the frustration when I just wanted to play roulette on a plane, and have a game of risk on my own against the computer. Had the idea for the solution when I typo’d ‘programming’ into ‘brogramming’ and wondered what that could be. In my work I’m building a co-op to change an industry, because solutions built around software can now be de-corporatized and ownership decentralized. So here’s the thought:
One Apple Store and Google Play store under a Co-op Dev Account (even better if a good candidate already exists). Then the apps get pushed out through there with stipulations around anonymity, in-app payments, connected web and tracking rules etc where the target is anonymity allowed, tracking disallowed, ads disallowed, connectivity requirement disallowed, etc. you get the idea. A place where software can be secure, open, decentralized, anonymous, local-first, and where achievable—high quality, all while front side purchase routes to dev through the co-operative and/or developer-tips route to dev directly via nostr by zaps.

Thoughts?